
A note on compiling. You need to take the sound.inc file and put it into your 
include folder which is located in the scripting folder.


/***************************************************************************
 * plugin_ejl_hurryup.sma   version 1.6                Date: 10/26/2002
 *  Author: Eric Lidman      ejlmozart@hotmail.com
 *  Alias: Ludwig van        Upgrade: http://lidmanmusic.com/cs/plugins.html          
 *
 * LogD is required for this plugin to work. Get it at:
 *  http://logd.sourceforge.net/      make sure you turn on logging in your
 *  server.cfg  ---      log on
 *
 * This plugin is only useful on larger servers. If there are more than 9
 *  players connected, and one of the teams only has one player left, warning 
 *  messages will be given by the server to hurry up. After a warning or
 *  maybe a few warnings depending of if there are other votes going on, a
 *  vote will be put up to either have the server kill the lone player, kill
 *  the opposite team (both options ending the round of course), or just
 *  leave them alone and let them finish.
 *
 * By default it is off. But if you have plugin_matrix and matrix style
 *  jumping is enabled, admin_hurryup will be activated automatically 
 *  although for something to happen, the requiremnts above must still be
 *  met. Why, because matrix jumping games tend to drag on and on because
 *  nobody can hit anything. 
 *
 * COMMANDS:
 *
 *  admin_hurryup <1|0>      --- 1 turns it on, 0 turns it back off.
 *  admin_vote_hurryup       --- starts a vote to turn hurryup on.
 *
 * Additional: There are sounds you can use with this if you want. They
 *  are in the .zip. They are to go in the ..sounds\misc  folder. In order
 *  to get them to your clients, you need to generate .res files. Just start
 *  a new file in a text editor. The contents:
 *    sound/misc/hurryup1.wav
 *    sound/misc/hurryup2.wav
 *  Save that with the name of the map you want it to d/l the sounds on, like
 *  de_dust.res    Make sure it is a .res file and not a .txt file. Put this
 *  .res file in your maps directory.
 *
 * Oh, and one more thing. To assist in hurrying things up, there are now
 *  provisions in this plugin to make certain locations in selected maps
 *  illegal. These are points I have noticed players taking advantage of 
 *  which are really off the map (not fair). They are only accessible by
 *  noclip, teleport, and low gravity, so a normal server wouldnt have to
 *  worry about this. Actually, I am guessing that a normal server probably
 *  would not be runnng this plugin anyway. The points are listed below in
 *  the "public plugin_init()" function:     
 *
 **************************************************************************/